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Service

Mobile apps people keep on the home screen

We build Android and iOS applications that are fast, offline-capable and genuinely usable, then handle the store submissions, releases and crash monitoring after launch.

Android and iOS apps that feel native and ship on schedule

From one codebase
2 platforms
Capable by design
Offline
Target crash-free threshold
<1%

Stack: React Native · Flutter · Node.js · Firebase · Supabase

Overview

Mobile App Development

A mobile app competes with every other app on the device for attention. Performance, offline behaviour and clarity decide whether it survives the first week.

We build with React Native or Flutter where a shared codebase serves the product, and go fully native where hardware access or performance demands it. Either way the app is designed mobile-first, not shrunk from a desktop screen.

Release engineering is part of the work: store listings, phased rollouts, crash reporting and over-the-air updates so a fix reaches users in hours rather than a review cycle.

Capabilities

What this service actually covers

Cross-platform apps

One React Native or Flutter codebase delivering a genuinely native feel on both platforms.

Native Android & iOS

Kotlin and Swift where hardware, performance or platform APIs require it.

Offline-first field apps

Full functionality without a connection, with conflict-safe sync when it returns.

App store operations

Listings, screenshots, phased rollouts, review handling and release monitoring.

Deliverables

Everything you receive

  • Mobile UX design and prototype
  • Android and iOS applications
  • Backend API and admin panel
  • Push notification infrastructure
  • Offline sync layer where needed
  • Store submission and approval
  • Crash reporting and analytics
  • Maintenance and release plan

Engagement

How it runs

  1. 01

    Define

    Core user journeys, device targets and the offline requirement agreed up front.

  2. 02

    Design

    Mobile-first prototype tested on real devices before a line of production code.

  3. 03

    Build

    Fortnightly builds distributed to your testers through TestFlight and internal tracks.

  4. 04

    Ship & monitor

    Store release, phased rollout, and crash and performance monitoring from day one.

FAQ

Before you commit

It depends on the product. Cross-platform is right for most business apps and halves the maintenance surface. We recommend native when hardware access, sustained graphics performance or platform-specific UX is central.

Next step

Talk to us about mobile app development

Describe the current process and what it costs you. You get a straight assessment, including when the honest answer is that you do not need us.

Replies under 4 business hoursNDA on requestYou own the code